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Bite Me, Boss

Bite Me, Boss

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Devlog

  • gamejam as a management tool
    May 31, 2024 by Skepsel
    This DevBlog is mainly about our management model for "Bite Me, Boss". In short, we just wanted to do game jams, have fun developing, and bring these game jams together in a small, Mario Party-like ga... Continue reading
  • Audio And Coder Communication in Game
    May 31, 2024 by Dodo
    1
    #game audio, #middleware, #code, #audio, #introduction
    Audio And Coder Communication in Game This Devblog is mainly aimed at audio designers and coders, who have not worked a lot in the opposing field yet and might find some tips on how to avoid miscommun... Continue reading
  • How we brainstormed the setting for Bite me Boss
    May 17, 2024 by Evengron
    What are you going to read about? In this Post, I will try to explain the process behind finding the theme for the game and the first game jam. Bite me Boss is a 4-Player local party game, with a few... Continue reading
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