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Bite Me, Boss
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Devlog
gamejam as a management tool
May 31, 2024
by
Skepsel
This DevBlog is mainly about our management model for "Bite Me, Boss". In short, we just wanted to do game jams, have fun developing, and bring these game jams together in a small, Mario Party-like ga...
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Audio And Coder Communication in Game
May 31, 2024
by
Dodo
1
#game audio, #middleware, #code, #audio, #introduction
Audio And Coder Communication in Game This Devblog is mainly aimed at audio designers and coders, who have not worked a lot in the opposing field yet and might find some tips on how to avoid miscommun...
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How we brainstormed the setting for Bite me Boss
May 17, 2024
by
Evengron
What are you going to read about? In this Post, I will try to explain the process behind finding the theme for the game and the first game jam. Bite me Boss is a 4-Player local party game, with a few...
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